How the recommendation works¶
Also in the app
Press ? in Fab Dispatch to read this in the help center, or / to ask the assistant.
The recommendation card picks one plan using an explicit rule for the planning goal you choose. It never declares a winner on a difference that could be noise.
Planning goals¶
- Best value: cost × latency (default). Never gives up bottleneck coverage. Among plans whose cost is within the noise margin of the cheapest, it picks the fastest to compute.
- Protect bottleneck tools. Most bottleneck tool-downs covered, then the fastest response.
- Maximise coverage. The most priority-weighted work served, then the lowest cost.
- Lowest total cost. The lowest total cost (the objective every strategy minimises, workload balance included), whatever the solve time.
The noise margin¶
On a single shift, re-sequencing one job can move the cost by a few points. So a cost difference smaller than 2% of the cheapest plan, or 5 points, whichever is larger, counts as a tie, not a win. Calling a 1% difference a win would be a false positive. The shaded band on the chart shows this margin.
Best value, step by step¶
- Coverage guard: drop any plan that covers fewer bottleneck tool-downs, or noticeably less priority-weighted work, than the best plan.
- Cheapest: find the lowest-cost plan that's left.
- Ties: every remaining plan within the noise margin of it is equivalent.
- Fastest: of those, the one with the shortest solve time wins.
The card states which case applied, and the trade-off line names what you'd give up by picking something else.
The cost × latency chart¶
Each point is a strategy: total cost (down is better) against solve time (left is better, on a log scale). The line joins the efficient frontier: strategies no other strategy beats on both cost and speed. A strategy off the frontier is dominated.